---@class GameMsgModule
local this = GameMsgModule or {}

---@param args userdata
function this.MsgToOpenRequest(args)
    local request = PfMsg_pb.MsgToOpenRequest()
    local msg = request:SerializeToString()
    LuaMsgMgr:SendLuaMsg(PfMsg_pb.ID_S2OPEN_REQUEST,msg,true)
end

GameMsgModule = this